140 research outputs found

    Getting Close Without Touching: Near-Gathering for Autonomous Mobile Robots

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    In this paper we study the Near-Gathering problem for a finite set of dimensionless, deterministic, asynchronous, anonymous, oblivious and autonomous mobile robots with limited visibility moving in the Euclidean plane in Look-Compute-Move (LCM) cycles. In this problem, the robots have to get close enough to each other, so that every robot can see all the others, without touching (i.e., colliding with) any other robot. The importance of solving the Near-Gathering problem is that it makes it possible to overcome the restriction of having robots with limited visibility. Hence it allows to exploit all the studies (the majority, actually) done on this topic in the unlimited visibility setting. Indeed, after the robots get close enough to each other, they are able to see all the robots in the system, a scenario that is similar to the one where the robots have unlimited visibility. We present the first (deterministic) algorithm for the Near-Gathering problem, to the best of our knowledge, which allows a set of autonomous mobile robots to nearly gather within finite time without ever colliding. Our algorithm assumes some reasonable conditions on the input configuration (the Near-Gathering problem is easily seen to be unsolvable in general). Further, all the robots are assumed to have a compass (hence they agree on the "North" direction), but they do not necessarily have the same handedness (hence they may disagree on the clockwise direction). We also show how the robots can detect termination, i.e., detect when the Near-Gathering problem has been solved. This is crucial when the robots have to perform a generic task after having nearly gathered. We show that termination detection can be obtained even if the total number of robots is unknown to the robots themselves (i.e., it is not a parameter of the algorithm), and robots have no way to explicitly communicate.Comment: 25 pages, 8 fiugre

    Line-Recovery by Programmable Particles

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    Shape formation has been recently studied in distributed systems of programmable particles. In this paper we consider the shape recovery problem of restoring the shape when ff of the nn particles have crashed. We focus on the basic line shape, used as a tool for the construction of more complex configurations. We present a solution to the line recovery problem by the non-faulty anonymous particles; the solution works regardless of the initial distribution and number f<n−4f<n-4 of faults, of the local orientations of the non-faulty entities, and of the number of non-faulty entities activated in each round (i.e., semi-synchronous adversarial scheduler)

    LOL: An Investigation into Cybernetic Humor, or: Can Machines Laugh?

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    The mechanisms of humour have been the subject of much study and investigation, starting with and up to our days. Much of this work is based on literary theories, put forward by some of the most eminent philosophers and thinkers of all times, or medical theories, investigating the impact of humor on brain activity or behaviour. Recent functional neuroimaging studies, for instance, have investigated the process of comprehending and appreciating humor by examining functional activity in distinctive regions of brains stimulated by joke corpora. Yet, there is precious little work on the computational side, possibly due to the less hilarious nature of computer scientists as compared to men of letters and sawbones. In this paper, we set to investigate whether literary theories of humour can stand the test of algorithmic laughter. Or, in other words, we ask ourselves the vexed question: Can machines laugh? We attempt to answer that question by testing whether an algorithm - namely, a neural network - can "understand" humour, and in particular whether it is possible to automatically identify abstractions that are predicted to be relevant by established literary theories about the mechanisms of humor. Notice that we do not focus here on distinguishing humorous from serious statements - a feat that is clearly way beyond the capabilities of the average human voter, not to mention the average machine - but rather on identifying the underlying mechanisms and triggers that are postulated to exist by literary theories, by verifying if similar mechanisms can be learned by machines

    Utilization of big data to improve management of the emergency departments. Results of a systematic review

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    Background. The emphasis on using big data is growing exponentially in several sectors including biomedicine, life sciences and scientific research, mainly due to advances in information technologies and data analysis techniques. Actually, medical sciences can rely on a large amount of biomedical information and Big Data can aggregate information around multiple scales, from the DNA to the ecosystems. Given these premises, we wondered if big data could be useful to analyze complex systems such as the Emergency Departments (EDs) to improve their management and eventually patient outcomes. Methods. We performed a systematic review of the literature to identify the studies that implemented the application of big data in EDs and to describe what have already been done and what are the expectations, issues and challenges in this field. Results. Globally, eight studies met our inclusion criteria concerning three main activities: the management of ED visits, the ED process and activities and, finally, the prediction of the outcome of ED patients. Although the results of the studies show good perspectives regarding the use of big data in the management of emergency departments, there are still some issues that make their use still difficult. Most of the predictive models and algorithms have been applied only in retrospective studies, not considering the challenge and the costs of a real-time use of big data. Only few studies highlight the possible usefulness of the large volume of clinical data stored into electronic health records to generate evidence in real time. Conclusion. The proper use of big data in this field still requires a better management information flow to allow real-time application

    A Rupestrian Algorithm

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    Deciphering recently discovered cave paintings by the Astracinca, an egalitarian leaderless society flourishing in the 3rd millennium BCE, we present and analyze their shamanic ritual for forming new colonies. This ritual can actually be used by systems of anonymous mobile finite-state computational entities located and operating in a grid to solve the line recovery problem, a task that has both self-assembly and flocking requirements. The protocol is totally decentralized, fully concurrent, provably correct, and time optimal

    Distributed computing by mobile robots: uniform circle formation

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    Consider a set of n finite set of simple autonomous mobile robots (asynchronous, no common coordinate system, no identities, no central coordination, no direct communication, no memory of the past, non-rigid, deterministic) initially in distinct locations, moving freely in the plane and able to sense the positions of the other robots. We study the primitive task of the robots arranging themselves on the vertices of a regular n-gon not fixed in advance (Uniform Circle Formation). In the literature, the existing algorithmic contributions are limited to conveniently restricted sets of initial configurations of the robots and to more powerful robots. The question of whether such simple robots could deterministically form a uniform circle has remained open. In this paper, we constructively prove that indeed the Uniform Circle Formation problem is solvable for any initial configuration in which the robots are in distinct locations, without any additional assumption (if two robots are in the same location, the problem is easily seen to be unsolvable). In addition to closing a long-standing problem, the result of this paper also implies that, for pattern formation, asynchrony is not a computational handicap, and that additional powers such as chirality and rigidity are computationally irrelevant

    Searching for a black hole in arbitrary networks

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    Distributed algorithms for autonomous mobile robots

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    The distributed coordination and control of a team of autonomous mobile robots is a problem widely studied in a variety of elds, such as engineering, arti cial intelligence, arti cial life, robotics. Generally, in these areas, the problem is studied mostly from an empirical point of view. Recently, a signi cant research e ort has been and continues to be spent on understanding the fundamental algorithmic limitations on what a set of autonomous mobile robots can achieve. In particular, the focus is to identify the minimal robot capabilities (sensorial, motorial, computational) that allow a problem to be solvable and a task to be performed. In this paper we describe the current investigations on the interplay between robots capabilities, computability, and algorithmic solutions of coordination problems by autonomous mobile robots. robots.4th IFIP International Conference on Theoretical Computer ScienceRed de Universidades con Carreras en Informática (RedUNCI
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